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作 者:Jernej Kozak
机构地区:[1]Department of Mathematics University of Ljubljana, Slovenija
出 处:《Journal of Computational Mathematics》1994年第2期138-146,共9页计算数学(英文)
基 金:Supported by NSF and SF ofstate Education Commission of Chlna.Supported by the Ministry of Science and Technology of Slovenija.
摘 要:In this paper, the problem of finding the intersection of a triangular Bezier patch and a plane is studied. For the degree that one frequently encounters in practice, i.e. n = 2,3, an efficient and reliable algorithm is obtained, and computational steps are presented.In this paper, the problem of finding the intersection of a triangular Bezier patch and a plane is studied. For the degree that one frequently encounters in practice, i.e. n = 2,3, an efficient and reliable algorithm is obtained, and computational steps are presented.
关 键 词:THE INTERSECTION OF A TRIANGULAR BEZIER PATCHAND A PLANE
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