检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]华中科技大学电信系,湖北省武汉市430074
出 处:《电信快报》2005年第4期21-23,共3页Telecommunications Information
摘 要:介绍了Windows应用程序设计接口钩子(APIHOOK)技术,创造性提出将此技术与SOCKS5协议结合,以设计和实现一种拦截和转发Windows系统网络数据包方案。重点介绍了Windows系统中动态链接库(DLL)知识和内存管理机制,并阐述APIHOOK原理和实现方法;简要介绍了SOCKS5协议及实现该协议应注意的事情;基于所述理论和游戏超市(GameMall)收费系统的需求,阐述了拦截和转发数据包理论在实际软件项目中的实现;最后比较了该方案相对于其他拦截和转发网络数据包方案所具有的优点。This paper introduces the Application Programming Interface Hook (APIH OOK) technology at first. Then this technology is put forward innovatively to in tegrate with SOCKS5 protocol for the design and implementation of a solution rel ated to packet interception and forwarding. This paper focuses on some knowledge of DLL and memory management of Windows system, and tells you about the princip le and implementation of APIHOOK programs. Then SOCKS5 protocol is described bri efly and matters that need to pay attention to in the course of its implementati on are pointed out. Based on the above mentioned concept and having in mind the requirements of the Game Mall billing system, the implementation of packet inter ception and forwarding theory in an actual software project is described. Finall y, advantage of this solution when compared with other packet interception and f orwarding solutions is elaborated.
关 键 词:网络数据包 转发 拦截 WINDOWS系统 SOCKS5 程序设计接口 动态链接库(DLL) 协议 收费系统 方案
分 类 号:TP393.08[自动化与计算机技术—计算机应用技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.145