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出 处:《计算机应用》2006年第1期177-179,共3页journal of Computer Applications
摘 要:针对当前舰载指挥控制系统只能基于二维图形、图标显示战场态势的问题,提出和开发了基于UDP的海战场态势实时三维显示系统,将虚拟现实技术应用到作战指挥控制系统中,用三维视景实时显示战场态势变化过程、战场态势发展以及双方兵力对抗过程。系统对战场实体位置进行了从经纬度坐标到直角坐标的转换,并为战场实体建立了简单的行为模型。为满足实时渲染和实时显示的需要,系统对模型、场景范围、显示方式等都做了优化处理,减少计算量,同时减少对硬件的依赖。Today, the C^3I (Command, Control, Communications and Integration) System installed on warships can display sea battle-field situations only by 2D graphics and icons based on two dimensions. In this paper a real-time display system for sea battle-field situations was presented and developed, which introduced Virtual Reality technology into C^3I System, and used 3 D scene to display changes and development of battle situations as well as force counterwork process of both sides. The system converted location of battle entity from longitude and latitude coordinates ( geographical coordinates) to rectangular coordinates, and established simple action model for it. For real-time render and display, the system optimized model, scene scope and display fashion to decrease computing and the dependency on hardware.
分 类 号:TP18[自动化与计算机技术—控制理论与控制工程]
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