检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:廖爽爽[1]
出 处:《信息技术》2006年第12期54-59,共6页Information Technology
摘 要:对象缓存是一种通过在使用对象后不立即释放,而是存储在内存或硬盘中并被后来的客户端请求重用,避免重新建立对象的昂贵成本的机制。在考查了业界广泛使用的几种对象缓存框架后,提出了一种分布式对象缓存框架的设计方案LiteCS。该框架中服务器不需要负责对象更改消息的传递,即使缓存对象被频繁地修改,也不会大大增加系统的整体负载,可有效降低网络负荷。现所做的两组测试证明了LiteCS框架适用于多台服务器通过网络共享缓存对象。Object cache is a mechanism of storing objects in memory or hard disk rather than releasing them immediately after their employment and the cached objects are accessible by the client side later on. This mechanism could account for saving on the vast cost of recreating objects. After digging into several object cache frameworks that had already gained much prevalence in the realm, a distributed object cache framework designing scheme named LiteCS is proposed. This framework liberates the server side from delivering object updating messages, even if the cached objects are frequently updated, there is no much heavier burden placed on the whole system. The experiments show liteCS offers a more efficient strategy to harness the net resources and can be well applied to the share service of cached objects in multi - servers structure.
分 类 号:TP311.52[自动化与计算机技术—计算机软件与理论]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.15