检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:严诚[1] YAN Cheng (Department of Computer, Yancheng Teacher College,Yancheng 224002,china)
出 处:《电脑知识与技术》2007年第5期842-842,852,共2页Computer Knowledge and Technology
摘 要:在Authorware中创作多媒体产品时,通常重复操作较多且易于出错。多媒体产品占用空间较大,运行速度较慢。这些问题常常困扰着使用Authorware软件的多媒体创作人员。根据模块化处数据处理的思路,提出几种在Authorware软件中处理大量多媒体数据的简便方法。用户利用这些方法可有效地解决上述问题,并较为方便地开发多媒体产品。When designing a multimedia product, repetitive operations are usual much and the designer is prone to make mistakes. The multimedia product may occupy a large space, and its running speed is usual much slow. These problems often trouble many multimedia designers. Based on the idea of modular data processing, this article will introduce several simple methods to process multimedia data. The users can solve the above problems with these methods effectively, and can design multimedia product expediently according to these methods.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.229