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作 者:刘园[1] 吴含前[1] LIU Yuan,WU Han-qian (College of Software Engineering, Southeast University, Nanjing 210096, China)
出 处:《电脑知识与技术》2007年第7期141-142,147,共3页Computer Knowledge and Technology
摘 要:软件业在短短的几十年发展过程中,获得了突飞猛进的成长。回首软件制造的往事,令人难以置信的是,代表信息社会最先进生产力的软件业,却采用手工技艺生产方式。随着网络技术的普及和大规模企业级应用的出现,传统的这种软件制造方式,必将使得软件人员面临更加困难的境地。上世纪六十年代末,人们提出了"软件组装生产线"的思想,从那以后,采用构件技术实现软件复用,采用"搭积木"的方式生产软件,成为软件开发人员追求的目标。面向构件的软件制造代表着软件业生产方式的一场根本性变革,这种生产方式的出现将会形成一种冲击力,最终带来软件业的新生!Software industry got a rapid development during the past decades years.Look back on the Software Production,we find that it still keeps the hand coding process,although software represents the most advanced productivity in our society.With the popularization of network technology and the emergence of the large project application,the conventional produce of software will make the software workers go into a more difficult condition.In the later 60s of last century,the "software assembling production line" conception appeared,and then software reuse with component technology and software making like playing the "building block" became the goal for software workers to achieve.The Component-Oriented Software Produce will be an essential innovation for software production,which will finally have a vital impact on the new lease of life for Software Industry.
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