基于UG平台的汽车视野设计系统开发及应用  被引量:1

Development and Application of Design System for Automobile Field of View Based on UG Platform

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作  者:刘媛媛[1] 李迪[1] 崔晓琳[1] 吴昊[1] 

机构地区:[1]山东理工大学交通与车辆工程学院,山东淄博255049

出  处:《农业装备与车辆工程》2008年第1期9-12,共4页Agricultural Equipment & Vehicle Engineering

基  金:山东理工大学科技基金(2006KJM33)资助

摘  要:汽车视野性能的好坏直接影响到汽车的乘坐舒适性以及操纵方便性,是汽车设计过程中的一个重要环节。本文介绍了汽车前视野、A立柱盲区、后视野设计与校核的基本原理。依据SAE、GB的要求,以UG作为图形支撑环境,运用VisualC++语言和UG/OpenAPI等工具,开发了汽车视野设计系统,并给出了应用实例验证了系统的可行性。The quality of automobile field of view directly affects riding comfort and operational convenience, which is an important part in process of automobile design. The basic principles of design and check about the front visual field, blind area of A pillars and the rear visual field were discussed in this paper. Based on the request of SAE and national standard (GB), using UG as the graphics support environment and applying the tools of Visual C++ and UG/Open API, the design system of automobile field of view was developed, and some examples were used to verify the feasibility of this system.

关 键 词:汽车 视野 UG 

分 类 号:U463.83[机械工程—车辆工程]

 

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