检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]中南大学信息科学与工程学院
出 处:《电脑与信息技术》2008年第1期10-12,共3页Computer and Information Technology
摘 要:虚拟城市是对城市的三维逼真表达,它不仅具有多种细节层次的几何表达,还提供具有相片质感的表面描述。在虚拟城市建设中,纹理数据对于虚拟城市建设速度、运行效率、逼真性、沉浸感都有着至关重要的作用。文章从系统和科学的角度出发,探讨了虚拟城市模型建设过程中纹理库的建设,解决了传统纹理数据的无序、低效利用问题。实践表明,纹理库对于逼真虚拟城市模型的快速高效构建发挥着至为重要的作用。Virtual city is the realistic expression of three-dimensional city model, it not only have the geometry expression of different levels of detail, but also provides surface description with photo-realistic sense. In the construction process of virtual city, texture data have great importance to the build speed, run efficiency, reality and immersion of virtual city. Based on the angle of systematical and scientific intention, this article discussed the building of texture library in the construction process of visual city model and it solved the problems of out-of-order and inefficient use of traditional texture data. And the finally practice showed that texture library played a significant role in rapid and efficient modeling for realistic virtual city.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.137.202.126