OSG技术在变电站仿真中的应用  被引量:3

Application of OSG Technology in Simulation of Substation

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作  者:张照彦[1] 段新会[1] 王兴武[1] 梁宝龙[1] 董青[1] 

机构地区:[1]保定华仿科技有限公司,河北保定071051

出  处:《电力科学与工程》2008年第8期60-64,共5页Electric Power Science and Engineering

摘  要:基于OSG1.0开发库,利用3DMax建模工具构建模型场景,VC++和OSG编程来实现场景的显示、场景的漫游、碰撞检测和设备的状态变化,构筑一个三维、动态、实时、可交互的数据平台,展现包含各种数据的动态的实体效果。用户可以自然地和虚拟环境中的客体进行交互,相互影响,从而产生亲临现场的感受和体验。最终该系统满足了变电站仿真培训的要求。Virtual environment is real simulation to environment of locale, which becomes realistic 3D environments to use technology of computer as the core. Based on OSG 1.0 development library, models of scene composed by modeling tool of 3Dmax and VC++ and OSG, this System realized displaying of scene, moving of scene, collision detection and state change of equipment, and constituted a data flat of 3D, dynamic, real time and interactive, which displays most of data dynamic effectively. The users can interact and influence with the object of virtual environments to feel to be personally on the scene. At last this system can implement request of trains of substation simulation.

关 键 词:虚拟现实 变电站 碰撞检测 

分 类 号:TP319[自动化与计算机技术—计算机软件与理论] TP391.9[自动化与计算机技术—计算机科学与技术]

 

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