检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]华中科技大学CAD中心,湖北武汉430074
出 处:《工程图学学报》2008年第6期27-32,共6页Journal of Engineering Graphics
基 金:国家自然科学基金资助项目(60503069);湖北省自然科学基金资助项目(CGZ0021)
摘 要:通过分析工程设计中的几何约束问题,运用面向对象方法对通用约束求解器(CBA)进行了剖析。从约束建模和求解的算法共性出发,确立了虚体、约束关系和约束分量的概念,由此解决了不同应用领域和不同几何层次的几何实体和几何约束的统一建模问题。详细解释了CBA主要对象族的设计思想,简述了CBA的实现框架。The geometric constraint problems from engineering design are analyzed firstly, and the common constraint solver, called Constraint Broadcasting Automation (CBA), is investigated by the object-oriented method. Considering the commonness of constraint modeling and solving algorithms, several important concepts used in CBA, including Virtual Body, Constraint Relation, and Constraint Component, are emphasized. As a result, the united constraint modeling problems from various application fields and for different geometric dimensional elements and constraints, are addressed. The design idea of primary object families in CBA is explained in detail, and its implementation framework is described briefly.
分 类 号:TP391.72[自动化与计算机技术—计算机应用技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.170