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作 者:姚志鹏[1] 张晓东[2] YAO Zhi-peng, ZHANG Xiao-dong (1.Research Center for Learning Science, Key Laboratory ot Child Development and Leaming Science of Ministry of Education, Nanjing 210096,China; 2.Software College of Southeast University, Nanjing 210096, China)
机构地区:[1]东南大学学习科学研究中心,儿童发展与学习科学教育部重点实验室,江苏南京210096 [2]东南大学软件学院,江苏南京210096
出 处:《电脑知识与技术》2009年第2期936-938,946,共4页Computer Knowledge and Technology
摘 要:为了能够对人格体系进行更细致的刻画和模拟,从而设计出更具拟人化特点的情感Agent,提出了在情感Agent中添加人格发展机制的思想。通过构建“人际拼图”任务模式以曼编程实现,对情感Agent中人格的社会性发展进行了初步的模拟。通过在程序进行了相关实验,得出了人格、人际关系和人际互动的一些特点。实验结果显示了人格发展机制的引入为情感Agent实现更逼真的人性化表现提供了帮助。In order to depict the personality system more vividly, so as to create more humanistic emotional agents, the idea of add developing mechanism into the emotional agents is advanced. The primary simulation of the social development of personality is done through constructing and programming the "interpersonal jigsaw" task model. The experiments done with the software reveal~ some characters between personality, relation and interaction among people. The outcome proves that the developing mechanism helps to achieve a more humanistic behavior for emotional agents.
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