基于JAVA的图形编辑程序的结构设计研究  

Research on Structure of Graphic Processing Program in JAVA

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作  者:徐超[1] 张珂[1] 江元[1] 

机构地区:[1]安徽大学电子科学与技术学院,安徽合肥230039

出  处:《计算机技术与发展》2009年第7期108-110,共3页Computer Technology and Development

基  金:安徽省自然科学基金(2005KJ004ZD)

摘  要:面向对象的代表语言JAVA日趋流行,它的应用范围也越来越广泛。在此背景下,文中针对JAVA在图形编辑领域中的应用从结构方面进行了探讨和研究,以接口的灵活运用为手段实现了结构的优化,并突出了接口在程序构筑中的"桥梁"作用。可以看出,以对象为主题构建的主体结构和接口的适当穿插,使整个图形编辑程序在实现了多种功能的前提下,结构清晰,简明高效,并且可以在需要的时候很方便地对程序功能进行扩充。另外,文中的例子也反映出基于JAVA的编程过程中类的继承和接口的实现两者间重要的互补性,通过两者的结合,往往可以使疑难杂症迎刃而解。The representative of the object oriented language JAVA becomes increasingly fashionable and its scope of application is used more and more widely. In this situation, the design of the structure of JAVA- based programming in graphic processing is being discussed and researched in the following article. The structure is optimized by flexible using of the interface and the "bridge" function of the interface is also exhibited in the usages of the project. It can be seen that building the main structure under the object as the theme and using the interface appropriately so that the whole graphic processing program, to achieve in a variety of functions under the premise of the structure, is clear, concise and efficient, and, when necessary, it can be very convenient for the procedure function expansion. In addition,also reflects the relation between class extending and interlace overriding in JAVA- based programming, through the combination of the two, complicated problems can often be solved.

关 键 词:面向对象 图形编辑 接口 

分 类 号:TP311[自动化与计算机技术—计算机软件与理论]

 

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