基于HLA的战场环境仿真系统设计  被引量:1

Design of Battlefield Environment Simulation System Based on HLA

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作  者:谢保川 李翔 

机构地区:[1]海军模拟飞行训练中心,北京102488

出  处:《指挥控制与仿真》2009年第4期64-67,72,共5页Command Control & Simulation

摘  要:战场环境仿真是作战仿真和训练模拟系统的重要组成部分,由于战场环境本身的复杂性,其仿真实现是一个难点。结合具体应用系统的研制开发,文章设计并实现了一个战场环境仿真系统,该系统采用了HLA高层体系结构框架,充分利用MAK系列软件的功能进行二次开发,实现了对战场自然环境、电磁环境和多种计算机生成兵力(CGF)对象的实时仿真,为飞行训练模拟器的战术训练、作战任务训练以及战法研究提供了有力支撑,较好地满足了某型飞机模拟训练的需要。Battlefield environment simulation plays an important role in battle simulation and training systems, and its implementation is difficult because of the complexity itself Based on the implementation of a specific project, a battlefield environment simulation subsystem was developed through second developments based on the MAK series software. The system implied high level architecture frame, and made best use of the characteristic and functions of the MAK software, and performed real-time simulation of natural, electromagnetic environments and multiple CGF entities, so as to provide flight training simulator the effective support for tactical training, combat missions training and tactics research and better meet the needs of the simulation training.

关 键 词:战场环境仿真 高层体系结构 计算机生成兵力 MAK 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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