参与电子竞技对济南市中学生行为模式的影响研究  

The Research of the Influence on the Pattern of Behavior of the Middle School Students Who take Part in Electronic Sports

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作  者:王玉兵[1] 马超[2] 

机构地区:[1]山东教育学院招生与就业指导处,山东济南250013 [2]湛江教育学院体育与艺术系,广东湛江524037

出  处:《山东教育学院学报》2010年第1期79-83,共5页Journal of Shandong Education Institute

摘  要:2003年,国家体育总局正式批准将电子竞技作为中国第99个体育项目。中国电子竞技在经历了引入、初步发展后,进入了一个全新的发展阶段。然而,由于电子竞技理论的体系尚未成型以及中国传统家教习俗的根深蒂固,广大群众视其为毒害青少年成长的"精神鸦片"。为了使国人进一步认识电子竞技、关注电子竞技并参与电子竞技,我们对济南市中学生参与电子竞技的行为模式进行了实证研究,旨在为中学生电子竞技的健康有序发展提供参考依据。In 2003, the State Sport General Administration formally approved the e-sports as the 99th sport in China. After experi- enced the introduction, the preliminary development, Electronic Sports has enter a brand-new development phase. However, the general populations regard it as "the spiritual opium" for the growth of the young people because the Electronic Sports theory system has not taken shape and the traditional education custom has also given a deep influence in china. In order to make Chinese people to further realize, pay attention to and take part in the Electronic Sports, we have done some research in the current situation that the middle school students in Jinan take part in the Electronic Sports and the development policy. Our study is designed to provide reference frame for the healthy and orderly progress of the middle school students' Electronic Sports.

关 键 词:中学生 电子竞技 行为模式 

分 类 号:G80[文化科学—运动人体科学]

 

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