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作 者:孙永芹[1] 孟上[1] 代进进[1] 范洪达[1]
出 处:《火力与指挥控制》2010年第11期98-101,共4页Fire Control & Command Control
摘 要:将多级影响图和对策论引入到多机协同近距格斗决策研究中,首先将机群分组为多个小集团作战,继而又进行将小集团作战转化为多个一对一空战的协同决策,然后应用多级影响图对策解决不确定情况下近距格斗决策问题,建立了考虑交战双方、动力学质点模型和飞行员的偏好的连续机动决策模型。并探讨了求解多级影响图对策的方法,最后进行了2∶2协同空战仿真分析,仿真结果表明该模型的有效性。Firstly,principles that the multi-fighter cooperative air combat is converted to the air combat of several small teams are determined,and considering the ideal of the cooperative air combat,the air combat of small team is converted to several one-one air combats again. Then,the multi-stage influence diagram game is introduced to decisions for close dogfight in the uncertain environment for the first time.A sequential-maneuvering decision model is established,which describes the elements of decision process and takes into account three factors:decisions of both sides,the dynamics particle model and the pilot' s preference.Considering the computation,the solution of the multi-stage influence diagram game is discussed. Finally,the cooperative air combat dogfight of 2∶2 is simulated,and the simulation results show the model is more effective. The model gives attention to the attack and the defence,also,it is of good adaptability.
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