检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]合肥工业大学计算机与信息学院VCC研究室,合肥230009 [2]华东电子工程研究所,合肥230031
出 处:《系统仿真学报》2011年第B07期291-294,300,共5页Journal of System Simulation
基 金:国家自然科学基金(61070124)
摘 要:随着多点触摸交互技术的发展,大尺寸交互区下的操作是触摸屏未来发展的一个趋势,多用户协同手势的识别是支持其发展的一个关键技术;针对多用户协同手势识别中触摸点用户归属问题,提出区域划分、直接对象、主点作用域三种归类模式,避免了多用户触摸点之间的交叉影响,将触摸点区分到不同的用户手势中,为后续根据手势信息进行下一步的手势识别提供了可靠的依据;最后给出三个实例验证方法的有效性,并采用用户问答方式对其交互性和效率进行了统计和分析。With the development of multi-touch interaction technology,the interactive operation under a large area touch-screen is a trend for future development.Multi-user collaborative gesture recognition is a key technology for its development.Three classified models were proposed,including zoning,direct object,the main point of scope,which could identify the ownership of the touch points before the multi-user collaboration gesture recognition.This method supplied a good solution for avoiding the cross-influence between multi-user touch points,and distinguishing the touch point to a different user gestures,which provided a reliable basis for the subsequent gesture recognition according to the information of gesture.Finally,three examples verified the effectiveness of the method,meanwhile,the statistic and analysis were made to its efficiency in the way of user questions and answers.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.249