检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:QIAN Hong-bo LIU Hao LU Wei-ju LU Guang-ming ZHAO Jian-ning
机构地区:[1]Second Military Medical University, Shanghai 200433, China [2]Department of Orthpaedics Surgery, Nanjing General Hospital of Nanjing Military Command, Nanjing 210002, China [3]College of Mechanical and Electrical Engineering, Nanjing University of Aeronautics & Astronautics, Nanjing 210016, China [4]Department of Medical Imaging, Nanjing General Hospital of Nanjing Military Command, Nanjing 210002, China
出 处:《Chinese Journal of Biomedical Engineering(English Edition)》2011年第3期93-102,共10页中国生物医学工程学报(英文版)
摘 要:Interactive picking is a fundamental task for processing and images. Combining two-dimensional (2D) and three-dimensional digital graphics (3D) views is an important trend in processing medical sliced-geometries. With the goal of accurately picking points in sliced-geometries, we present a method to pick points interactively by combining 2D and 3D views of sliced-geometries. Four view windows are constructed to render sliced-geometries using medical imaging interaction toolkit (MITK): three for 2D slices parallel to the XY, YZ, and XZ planes and one for surface rendering. Points picked in a view window can be rendered and modified in any window. After a point is picked, it is immediately converted into a world coordinate and stored. Points are only rendered and modified based on their world coordinates. This picking method can be used for fitting, observing, and measuring local regions. This method can also be used for interactive segments. Our experiment shows that the picking method is accurate and has a real-time picking effect.Interactive picking is a fundamental task for processing digital graphics and images. Combining two-dimensional (2D) and three-dimensional (3D) views is an important trend in processing medical sliced-geometries. With the goal of accurately picking points in sliced-geometries, we present a method to pick points interactively by combining 2D and 3D views of sliced-geometries. Four view windows are constructed to render sliced-geometries using medical imaging interaction toolkit (MITK): three for 2D slices parallel to the XY, YZ, and XZ planes and one for surface rendering. Points picked in a view window can be rendered and modified in any window. After a point is picked, it is immediately converted into a world coordinate and stored. Points are only rendered and modified based on their world coordinates. This picking method can be used for fitting, observing, and measuring local regions. This method can also be used for interactive segments. Our experiment shows that the picking method is accurate and has a real-time picking effect.
关 键 词:PICK interaction sliced-geometries MITK RENDER
分 类 号:TP391.41[自动化与计算机技术—计算机应用技术] S666.109.3[自动化与计算机技术—计算机科学与技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.134.92.193