检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:Changyou Zhang Kun Huang Xiang Cui Yifeng Chen
出 处:《Tsinghua Science and Technology》2012年第3期278-286,共9页清华大学学报(自然科学版(英文版)
基 金:Supported by the National Natural Science Foundation of China (No. 61170053);the Natural Science Foundation of Beijing (No. 4112027);the China HGJ Significant Project (No. 2009ZX01036-001-002-4)
摘 要:To enhance the energy efficiency and performance of algorithms with Graphics Processing Unit (GPU) accelerators in source-code development, we consider the power efficiency based on data transfer bandwidth and power consumption in key situations. First, a set of primitives is abstracted from program statements. Then, data transfer bandwidth and power consumption in different granularity sizes are consid- ered and mapped into proper primitives. With these mappings, a programmer can intuitively determine the power efficiency and performance in different running states of a thread. Finally, this intuition enables the programmer to tune the algorithm in order to achieve the best energy efficiency and performance. Using these power-aware principles, two Fast Fourier Transform (FFT) methods are compared. The mapping be- tween power consumption and primitives is helpful for algorithm tuning in source-code levels.To enhance the energy efficiency and performance of algorithms with Graphics Processing Unit (GPU) accelerators in source-code development, we consider the power efficiency based on data transfer bandwidth and power consumption in key situations. First, a set of primitives is abstracted from program statements. Then, data transfer bandwidth and power consumption in different granularity sizes are consid- ered and mapped into proper primitives. With these mappings, a programmer can intuitively determine the power efficiency and performance in different running states of a thread. Finally, this intuition enables the programmer to tune the algorithm in order to achieve the best energy efficiency and performance. Using these power-aware principles, two Fast Fourier Transform (FFT) methods are compared. The mapping be- tween power consumption and primitives is helpful for algorithm tuning in source-code levels.
关 键 词:GPU POWER-AWARE source-code PRIMITIVE
分 类 号:TP316.81[自动化与计算机技术—计算机软件与理论] TP334.7[自动化与计算机技术—计算机科学与技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.222