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作 者:张佳佳[1] ZHANG Jia-jia (Beijing Language and Culture University, Beijing 100083,China)
机构地区:[1]北京语言大学,北京100083
出 处:《电脑知识与技术》2012年第8期5409-5411,共3页Computer Knowledge and Technology
摘 要:该文设计和实现了一个五子棋对战平台。五子棋源于中国,发展于日本,在其它地区,如欧洲和前苏联,也广受欢迎。五子棋容易上手,老少皆宜,它能增强思维能力,提高智力,而且随时随地都可以进行游戏。该系统的设计遵循世界五子棋联赛的通用协议,可以方便地导入算法引擎,不仅可以实现双人对弈,也可以实现人机对弈、计算机对弈、网络对弈。This Paper designed and implemented a gobang computer game platform, gobang originated in China and developed in Japan, and is also popular in the former soviet and several European countries. It not only can enhance one's thinking capability, but its adaptabili- ty allowed it played virtually everywhere by virtually everyone. The system's design complies with the general protocol of World' s Go- bang Cup, making it easy to import 3rd-party engines. Through this platform, human-human, human-computer, c~mputer-computer play are supported,face to face or through network.
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