检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
出 处:《云南师范大学学报(自然科学版)》2000年第3期76-78,共3页Journal of Yunnan Normal University:Natural Sciences Edition
摘 要:现代篮球运动从开始跳球的第一秒钟起 ,比赛双方即进入实际对抗状态。所以说 ,对抗性是篮球运动中的普遍性。因此 ,任何技术都必须要求在对抗中表现和完成。如果你虽有技术 ,但不会在对抗中完成 ,等于没有技术 ,只有在对抗性中完成各项技术动作才是应用的实效的技术。文章从无球对抗、有球对抗、篮板球对抗三个方面谈谈自己对篮球运动中的对抗性的一些观点 。In modern basketball matches, the real playing time begins at the moment of Jump Ball. So, the basketball match is a match of dual meet or confrontation, and antagonism is a common practice of this game. Therefore, any playing skill has to be performed and given full scope to in the confrontation of the two sides, Any skills that are not performed during the real confrontation or antagonism can not be regarded as full or perfect. Studying the confrontations among barehanded players, players for rebounds, and players with the ball, this article puts forward some of the writer’s opinions concerning the antagonism in basketball matcher.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.90