检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:翁传波 钱若兵[1] 傅先明[1] 林彬[1] 季学兵[2] 牛朝诗[1] 汪业汉[1]
机构地区:[1]安徽医科大学附属省立医院神经外科,合肥230001 [2]安徽医科大学附属省立医院磁共振室,合肥230001
出 处:《中华医学杂志》2012年第45期3221-3223,共3页National Medical Journal of China
基 金:国家自然科学基金(30670683,30973084);安徽省自然科学基金(070413264X,11040606M167);安徽省卫生厅医学科研课题(098137)
摘 要:目的采用基于体素脑形态学测量法探索网络游戏成瘾(OGA)患者脑灰质结构特点,从脑形态学角度解释网络游戏成瘾的可能神经机制。方法选择安徽医科大学附属省立医院心理科2011年2至12月门诊就诊的网络游戏成瘾者(OGA组)和年龄性别相匹配的健康对照者(HC组)各17例,利用网络成瘾自评量表测评被试网络游戏成瘾程度;静息状态下采集被试磁共振数据,应用FSL软件进行基于体素脑形态学分析,确定OGA组灰质结构异常脑区的位置,并将异常脑区灰质容积率与网络成瘾自评量表得分进行相关性分析。结果OGA组左侧眶额叶(OFC-L)、双侧岛叶(INS-L&R)、左侧前邦带回中份(mPFC-L)、左侧后扣带回(PCC-L)及左侧辅助运动区(SMA-L)灰质体积明显下降,且OFC-L、INS-L&R灰质容积率与网络游戏成瘾程度呈负相关性(r=-0.65,r=-0.78,P〈0.05)。结论网络游戏成瘾者眶额叶、岛叶、后扣带回及前扣带回等脑区存在脑形态学异常,可能与成瘾行为产生及维持存在一定的相关性。Objective To explore the possible brain mechanism of online game addiction (OGA) in terms of brain morphology through voxel-based morphometrie ( VBM ) analysis. Methods Seventeen subjects with OGA and 17 age- and gender-matched healthy controls (HC group) were recruited from Department of Psychology at our hospital during February-December 2011. The internet addiction scale (IAS) was used to measure the degree of OGA tendency. Magnetic resonance imaging (MRI) scans were performed to acquire 3-demensional Tl-weighted images. And FSL 4. 1 software was employed to confirm regional gray matter volume changes. For the regions where OGA subjects showed significantly different gray matter volumes from the controls, the gray matter volumes of these areas were extracted, averaged and regressed against the scores of IAS. Results The OGA group had lower gray matter volume in left orbitofrontal cortex (OFC), left medial prefrontal cortex (mPFC), bilateral insula (INS), left posterior cingulate cortex (PCC) and left supplementary motor area (SMA). Gray matter volumes of left OFC and bilateral INS showed a negative correlation with the scores of IAS ( r = - 0. 65, r = - 0. 78, P 〈 0. 05 ). Conclusion Gray matter volume changes are present in online game addicts and they may be correlated with the occurrence and maintenance of OGA.
分 类 号:R445.2[医药卫生—影像医学与核医学] R749.9[医药卫生—诊断学]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.38