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机构地区:[1]沈阳体育学院,辽宁沈阳110102
出 处:《沈阳体育学院学报》2013年第2期1-5,共5页Journal of Shenyang Sport University
摘 要:针对武术套路运动项目理论认知中"娱人致趣"原理缺失的现实问题,采用文献分析法、访谈与观摩法,从游戏与整体论哲学视角探究该运动项目的致趣要素,认为作为起源时最初规则与规律的"架招显功,喻意神勇"一直是武术套路运动发展的核心致趣要素。武术套路由最初作为实用技击技术的传习手段,逐步以"假想式实战再现体验"替代真正技击实战,蜕变为具有游戏特征的体育项目。"喻意神勇"像一只无形的手,通过自己的变异影响着"架招显功"风格的变化,形成不同的拳种与流派,成为娱人致趣的根源。同时对教学训练中有效利用这一原理,提出"四段教学法"等相关建议。From the realistic situation of lacking the interest in the cognition of Wushu routine theory, this paper uses the methods of literature, interview and observation to explore the factors of arousing interest from the philosophical view of game and holism. We thought that the original rules and regulations of "techniques shows skills, appearance shows brave- ness" have always been the key factors to arouse the interests in development of Wushu routine. Wushu routine as the pass- ing way of practical techniques at the beginning was replaced gradually by the false actual combat and became the sport with the characteristics of games. "Appearance shows braveness" is like an invisible hand to control the style changes of "techniques shows skills" through its own variation, and the differelit styles of Wushu comes, it is the root to arouse the in- terest. Meanwhile, this paper efficiently uses arousing interest in teaching and training and puts forward some relevant sug- gestions of "four parts teaching method. "
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