检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:肖峰[1]
机构地区:[1]华南理工大学科学技术哲学研究中心,广东广州510641
出 处:《东北大学学报(社会科学版)》2014年第2期111-118,共8页Journal of Northeastern University(Social Science)
基 金:国家社会科学基金资助项目(11BZX026);教育部哲学社会科学研究重大课题攻关资助项目(11JZD007)
摘 要:接口或界面既把不同的事物区别开来,也把它们联系起来。"接口技术"则是人工地将不同对象连接起来的手段。在人和机器之间,尤其是人和当今的作为信息机器的计算机之间,无疑存在着一定的接口技术,这种技术发展到高级阶段就成为"脑机接口"的形式,并具有了知行接口的作用。当信息技术发展到具有知行的接口功能时,便呈现出日趋深厚的哲学意义,使得传统的"以手行事"和"以言行事"发展到"以想行事",人的"知"和"行"融为一体成为可能;同时,其中所蕴含的本体论、认识论、人本学和政治哲学等方面的问题也凸显出来。Interface not only distinguishes different things but also puts them together. Interface technology is a means by which to link different objects artificially. There is no doubt that certain interface technology does exist between man and machine, especially between man and today's information machine--computer. As an advanced product of man-machine interface, brain-machine interface involves knowing and practicing, and thus possesses the function of knowing-practicing. When information technology (IT) makes such a function possible, the increasingly sophisticated philosophical meanings will emerge. In the process, the traditional "doing by hand" and "doing with words" have developed into "doing by thinking", thus making possible integrating people's "knowing" and "practicing". Meanwhile, the implied ontology, epistemology, humanism, political philosophy and other issues might also be highlighted.
分 类 号:N031[自然科学总论—科学技术哲学]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.144.162.109