检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]信息工程大学,河南郑州450001
出 处:《测绘科学技术学报》2014年第1期97-101,共5页Journal of Geomatics Science and Technology
摘 要:空间关系是空间数据组织、查询、分析、推理的基础。六角格网单元由顶点、边、面3种基本图元组成,由于通常采用六角格来量化战场环境信息,兵棋棋盘中战场环境实体的空间关系表现为六角格基本图元间的空间关系。本文概述了常见的六角格网坐标系统,根据六角格网中基本图元的平均计数,设计了坐标编码,为六角格数据存储冗余问题的解决、空间关系算法的实现奠定了数学基础。从拓扑关系、方位关系和度量关系3个方面,介绍了类直角六角格网坐标系统下基本图元间空间关系及其算法。Spatial relationship is the basis of spatial data's organization, query, analysis and reasoning. Hexagon is composed of three basic primitive types: vertex, edge and face. Since wargame map used hexagon to implement the quantization of battlefield environment information, battlefield environment entity's spatial relationship is shown as basic primitives'spatial relationship. Common hexagonal grid coordinate systems was summarized. In terms of basic primitives'average count, the coordinate encode was designed which made the mathematical foundation for the resolution of data redundancy and the implementation of spatial relationship algorithm. The spatial relationship between primitives and its algorithm was described in three aspects which included topological relationship, orientation relationship, and measure relationship.
关 键 词:兵棋棋盘 六角格 空间关系 数据冗余 拓扑 方位 度量
分 类 号:P208[天文地球—地图制图学与地理信息工程] E992[天文地球—测绘科学与技术]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.19.76.4