基于Unity3D的手机触屏类游戏关键技术研究与实现  被引量:3

The Research and Implementation of the Key Technology of the Touch-Screen Mobile Games Based on Unity3D

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作  者:林剑[1] 张帅[1] 伍传敏[1] 

机构地区:[1]三明学院信息工程学院,福建三明365004

出  处:《三明学院学报》2014年第2期27-31,共5页Journal of Sanming University

基  金:福建省大学生创新创业训练计划项目(201311311044;201311311050);国家级大学生创新创业训练计划项目(201211311006;201211311019);福建教育厅科技项目(JA13295)

摘  要:随着高端智能手机的发展,触屏类手机游戏逐步成为新的娱乐方式。而对于触屏类手机游戏设计与交互性方面的研究成为新的热点。针对触屏类手机游戏开发中界面趣味性、人机交互性、操作灵活性等共性问题,基于Unity3D触屏事件处理机制,着重于快速完成自定义地形场景、模型动态显示及人工智能等关键技术的研究与实现,并基于Unity3D游戏引擎开发Android触屏类手机游戏,满足游戏场景真实性、趣味性及交互性,对触屏类手机开发具有一定的参考价值。With the development of the advanced cellular telephone, touch-screen mobile games have gradually become a new form of entertainment in game development. Then the research of design and interactive of touch-screen mobile games became a new hot spot. Aiming at the common problems such as the interest, human-computer interaction and flexibility of operation in the development of the touch-screen mobile games and using the touch events handing mechanism, this paper researches and implements the key technologies such as rapidly modeling custom terrain scenes, dynamically display of the models and artificial intelligence and so on, and develops Android touch-screen mobile games based on Unity3D, which sat isfies the game environment authenticity, funny and interactivity, and has a certain reference value in the development of the touch-screen mobile games.

关 键 词:手机触屏 UNITY3D 人工智能 动态加载 交互设计 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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