基于Unity3D的通信专业竞赛流程模拟演练系统  

A Simulation System of Communication Competition Based on Unity3D

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作  者:冯剑川[1] 杜轶焜[2] 伊鑫[1] FENG Jian-chuan, DU Yi-kun, YI Xin (1.Bengbu Naval Petty Officer Academy, Bengbu 233012, China; 2.China Aerodynamics Research and Development Center with High-speed, Mianyang 621000, China)

机构地区:[1]海军蚌埠士官学校,安徽蚌埠233012 [2]中国空气动力研究与发展中心高速所,四川绵阳621000

出  处:《电脑知识与技术》2014年第5期2971-2973,共3页Computer Knowledge and Technology

摘  要:针对院校各类型专业竞赛逐年增多但竞赛组织效率偏低的现状,基于Unity3D开发了通信专业竞赛流程模拟演练系统。该系统具有三维场景生成、可视化竞赛现场布置、竞赛流程模拟演练和方案报表生成等功能,有效提高了竞赛组织效率,具有广泛的应用前景和较高的推广价值。According to the actuality of the low organizational efficiency for all types of professional competitions which is increasing every year, , we design a professional communication competition process simulation training system based on Unity 3D. The system has a three-dimensional scene generation, visualization contest site layout, process simulation and report generation capabilities. The work of this paper improves the efficiency of the organization of the competitions, with a wide range of applications and high promotional value.

关 键 词:UNITY3D 竞赛流程 模拟演练 

分 类 号:TP319[自动化与计算机技术—计算机软件与理论;自动化与计算机技术—计算机科学与技术]

 

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