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作 者:曾芬芳[1] 陈晓军[1] 林剑柠[1] 陈洁[1] 姚煜[1]
机构地区:[1]华东船舶工业学院,镇江212003
出 处:《系统仿真学报》2001年第3期376-380,共5页Journal of System Simulation
摘 要:根据船舶运动动态平衡原理,采用源汇法建立了在不同浪向下船舶横向运动的水动力模型,根据给定的船舶参数,用STF切片法计算了船体的水动力系数和波浪扰动力(矩),并存入数据库。提出了采用四阶龙格-库塔法求解船舶运动水动力模型的线性微分方程组,以获得船舶随时间变化的各自由度运动幅值。提出并采用了与以往不同的三维模拟仿真方法--虚拟现实技术,创建了天空和海面波浪等三维海洋虚拟场景,实现了具有真实感的、随时间变化的三维船舶航态(横摇、摇艏、横荡)在该场景中的实时动态仿真,取得了良好的效果。In this paper, the landscape orientation hydrodynamic model of a warship under different wave directions has been built with the source-combining method. According to given parameters of a warship, its hydrodynamic coefficients and disturbing moments is calculated with the STF strip method and stored in a database. The four-step Runge-Kutta method is then used to solve a linear differential equation set of the warship's hydrodynamic model to get warship's motion attitudes with the lapse of time. And also a 3D simulation method, the virtual reality technology, is used to create the 3D virtual sea scene with sky and wave so that the 3D real time dynamic simulation of warship's time-related motions (horizontal swing, horizontal sway and head-sway) in this scene is realized and has got very good result.
分 类 号:U661.32[交通运输工程—船舶及航道工程] TP391.9[交通运输工程—船舶与海洋工程]
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