基于指令控制的可重构机载显控系统仿真  被引量:2

Simulation of Reconfigurable Airborne Display and Control System Based on Instruction Control

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作  者:王志乐[1] 付战平[1] 周秀芝[1] 

机构地区:[1]海军航空工程学院青岛校区军用虚拟仿真研究与训练中心,山东青岛266041

出  处:《计算机工程》2014年第7期296-300,共5页Computer Engineering

基  金:航空科学基金资助项目(20101785005)

摘  要:显控系统用作现代飞机综合性航电系统的显示和操作,信息化和集成化程度极高,但在仿真模拟器的研制过程中是主要的难题之一。结合模拟器研制需求,提出一种基于指令实现显控图元的绘制和实时控制显示的仿真方法。利用GLStudio创建显控系统前台的基础图元、字符和人机交互界面,采用面向对象技术对显控后台逻辑处理、画面显示、数据处理进行代码可复用类设计。通过修改前台图元和后台逻辑可重构机载显控仿真系统,实现资源共享,以支持多种机型模拟器显控系统的开发。实验结果表明,该方法不仅能提高系统的稳定性和实时性,而且可重构性强。Display and control system is used as the display and operation of modern aircraft avionics system, and has extremely high information and integration. Display and control system simulation in the development process of the simulator is one of the major problems. Combined with simulator developed demand, this paper brings forward the simulation method of graphics elements for rendering and real-time control based instruction. It uses GL Studio to create a display and control system front desk basic graphics elements, character and man-machine interface, and uses object-oriented technology to the background logic processing, display and control screen displays, data processing for code reusable class design. Airborne display and control simulation system can be reconstructed by modifying the front desk of the graphics elements and the logic behind, and realizes resource sharing to support the development of a variety of simulator for display and control system. Experimental results show that the method not only improves the system stability and real-time, but also has strong reconfigurable ability.

关 键 词:显控系统 模拟器 指令 面向对象技术 可重构 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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