船舶机舱虚拟环境中虚拟手的介入操控  被引量:3

Virtual hand interventional manipulation in virtual environment of marine engine room

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作  者:陈冠宇[1] 李雯文[2] 佘建国[3] 

机构地区:[1]江苏科技大学电子信息学院,江苏镇江212003 [2]江苏科技大学能源与动力工程学院,江苏镇江212003 [3]江苏科技大学机械工程学院,江苏镇江212003

出  处:《上海海事大学学报》2014年第4期50-54,84,共6页Journal of Shanghai Maritime University

基  金:江苏省高校科研成果产业化推进基金(JHB2011-41)

摘  要:为研究船舶机舱中虚拟手技术的应用,根据人体仿生学原理,在船舶机舱虚拟环境系统中进行虚拟手介入操控.针对数据手套多关节的特点,根据关节运动数据的变化,得出手指位置的校正方法,建立能满足人手在虚拟场景中运动映射的虚拟手驱动程序.通过将开源场景图形(OSG)程序嵌入MFC,采用相交矢量的碰撞检测方法和映射投影法,实现三维船舶机舱虚拟场景的调用与操控,形成人在船舶机舱场景中漫游与对虚拟设备对象进行介入操控的交互效果,使虚拟环境中介入式操控更加逼真.In order to study the application of the virtual hand technology in the marine engine room, ac- cording to the body bionics principle, the virtual hand interventional manipulation is carried out in the virtual environment system of the marine engine room. In view of multi-joint feature of the data glove, based on the change of joint movement data, the correction method of finger position is obtained and the virtual hand drive program is established that can achieve the mapping of hand motion in a virtual scene. Through inserting 0SG program to MFC, the call and manipulation for virtual scenes are achieved in the three-dimensional marine engine room by the collision detection method of interseetant vectors and the mapping projection method. The interaction effect that people wander in the marine engine room and manipulate virtual devices makes interventional manipulation in the virtual environment more realistic.

关 键 词:虚拟手 虚拟环境 开源场景图形(OSG) 介入操控 

分 类 号:U664.82[交通运输工程—船舶及航道工程] TP391.9[交通运输工程—船舶与海洋工程]

 

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