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机构地区:[1]广东外语外贸大学思科信息学院,广州510006
出 处:《系统仿真学报》2014年第4期854-858,共5页Journal of System Simulation
基 金:国家科技支撑计划-演出场所管理技术研究(2012BAH02F03);广东外语外贸大学校级项目(13Q22);广东省科技计划项目(重点项目2010B031900041和2012A030200012)
摘 要:地震避险知识教育具有重要意义,利用虚拟现实技术模拟地震发生时人的避险体验,比文字宣传更具有视觉、听觉上的冲击力,而相比现实生活中真实的地震避险演练而言可节省更多的宣传成本,收到更好的宣传效果。使用3Ds Max对室内场景和人物角色进行建模,基于Virtools平台进行设计,开发了集声音、动画和人机交互于一体、具有游戏风格界面的室内地震避险教育系统。初步的实验结果表明,该系统能够使地震避险演练变得更加形象,可为地震避险教育宣传提供一种新的手段。Earthquake hedge knowledge education has great significance. Compared to the verbal propagation, the use of virtual reality technology to simulate human hedge experience can achieve more visual and aural impact. Compared to the earthquake hedge training in real life, it saves more public costs and can receive better propaganda results. By using the 3Ds Max, the models for indoor view and the characters were built. Based on Virtools platform, a game interface style indoor earthquake hedge education system was designed and developed with the integration of sound, animation and interaction. Preliminary experimental results have shown that the system can make earthquake hedge training be more vivid, and provide a new means for the earthquake hedge education.
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