基于博弈论与改进TOPSIS的工程评标方法  被引量:7

Project Evaluation Method Based on Game Theory and Improved TOPSIS

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作  者:王望珍[1] 李金瑾[1] 

机构地区:[1]武汉大学土木建筑工程学院,湖北武汉430072

出  处:《武汉理工大学学报(信息与管理工程版)》2015年第6期726-729,共4页Journal of Wuhan University of Technology:Information & Management Engineering

基  金:教育部国家科技支撑计划基金资助项目(2014BAL05B00)

摘  要:引入一种基于博弈论的组合赋权方法和使用灰色关联度改进TOPSIS法的排序方法对投标方案进行评价,并通过实例验证了该方法的有效性。该方法克服了传统TOPSIS法中出现的由于两方案的正、负欧氏距离相等而不能有效排序的缺陷,对进一步完善评标体系具有一定的参考价值。As projects just run for one time,the level of uncertainty in construction projects is much higher than that in other economic activities. For the construction unit,selecting one suitable contractor by a reasonable method is of great importance. A combination weighting approach based on game theory was introduced and,a sorting method of TOPSIS improved by gray correlation was utilized to evaluate the bid schemes. Verification by practical examples shows that the method is an effective method for evaluation. This method overcomes the problem in traditional TOPSIS method that sequencing problem arisen by identical distances of positive and negative Euclidean in two schemes cannot be solved effectively. It has guiding significance to perfect the evaluation system.

关 键 词:评标方法 博弈论 灰色关联 TOPSIS法 

分 类 号:TU12[建筑科学—建筑理论]

 

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