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出 处:《火力与指挥控制》2016年第3期116-119,共4页Fire Control & Command Control
基 金:国防科研基金资助项目(A0820132003)
摘 要:服务概率是高炮系统作战效能的一个重要指标,同时也是合理配置防空兵器的重要参考依据。以排队论为基础的高炮系统服务概率数学模型及数值仿真技术已经比较成熟,但是其仿真过程不够直观形象。通过数据传递,在数值仿真的基础上建立了视景仿真系统,分析了系统的整体框架以及工作流程。在基于Unity3D的三维视景环境中,以真实的仿真数据来驱动模型运动,实现了目标航迹模拟以及目标信息的实时获取,再现了高炮系统的服务过程与射击效果,为高炮系统作战效能评估提供重要参考。Service probability is an important index of operational effectiveness of anti-aircraft artillery system,is also the important reference for the rational allocation of air defense weapon. Based on queueing theory ,the mathematical model and value simulation technology about service probability of anti-aircraft artillery system are relatively mature,but the simulation process is not intuitive enough. Through the data transmission,the visual simulation system in the value simulation foundation is established,and analyzed the system overall frame as well as the workflow. In Unity3D-based visual environment,through driven model movement by real simulation data,the goal target track simulation and real-time acquisition of target information are achieved,as well as reproduced the service process and firing effect of antiaircraft artillery system,providing an important reference for artillery Operational Effectiveness Evaluation.
分 类 号:TJ3[兵器科学与技术—火炮、自动武器与弹药工程]
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