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作 者:郭伟青[1,2] 汤一平[2] 鲁少辉[2] 陈麒[2]
机构地区:[1]浙江工业大学之江学院,杭州310024 [2]浙江工业大学信息工程学院,杭州310023
出 处:《计算机科学》2016年第9期1-10,22,共11页Computer Science
基 金:国家自然科学基金(61070134)资助
摘 要:利用镜面成像技术获取被测物体或场景的三维信息得到研究者越来越多的关注。光线与平面镜或曲面镜交互时产生镜面成像。平面镜的反射属性可以改善视觉效果,基于光路射线展开过程可应用于不同的平面镜成像系统,采用光路展开替代镜面交互应用于三维场景,得到虚拟三维空间,平面镜成像使得复杂的射线交互可以用一种虚拟的方式可视化,且坐标系统的变化容易跟踪。曲面镜成像通常不具有透视投影属性,根据曲面的曲率来改变空间显示。曲面镜常常导致折反射,故针对不同的三维立体视觉测量及重构需设计相应的几何恢复算法。从计算机图形学和计算机视觉的角度,分析了镜面成像的基本原理,对近年来较典型的基于镜面成像技术的三维测量与重构方法及最新研究进展进行综述。The 3D information of the object or scene obtained by using the mirror image is getting more and more atten- tion from many researchers. Mirror image occurs in the interaction between light and plane/curved mirror. The reflec- tive properties of plane mirror image can improve our visual effects. Ray unfolding procedure can be used in different mirror image systems. Using ray unfolding instead of mirror interaction is applied in 3D scene, to get a virtual 3D space. Plane mirror image enables complex ray interactions to be visualized in a virtual way, and the changes of coordinate sys- tem are easy to be traced. Curved mirror image usually does not have the properties of perspective projection, and it changes the display space according to the curvature of the surface. Curved mirror often leads to refraction and reflec- tion, hence it is necessary to design the corresponding algorithm of geometric restoration for different 3D stereo vision measure and reconstruction. Form the perspective of computer graphics and computer vision, this paper analyzed the basic principle of mirror image, reviewed the typical 3D measurement and reconstruction method based on mirror image technology in recent years and the latest research progress.
分 类 号:TP391[自动化与计算机技术—计算机应用技术]
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