检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:温雯[1]
机构地区:[1]深圳大学文化产业研究院,广东深圳518060
出 处:《深圳大学学报(人文社会科学版)》2016年第6期48-52,84,共6页Journal of Shenzhen University:Humanities & Social Sciences
基 金:国家社会科学基金艺术学青年项目"中国创新型城市建设中‘创客文化’的发展路径研究"(15CH167);广东省哲学社会科学"十二五"规划项目"城市文化经济发展中的‘景象’营造研究"(GD14XYS19);深圳市政府发展研究中心重大研究课题"深圳建设国际创客中心研究"
摘 要:创客运动与城市发展有着密切的联系。深圳作为我国创客运动的先发城市之一,率先提出打造"创客之城"的目标。目前,深圳的创客空间各具特色,创客教育初成体系,创客节展活动丰富,并得到各项创客政策的大力支持;但是,深圳的创客发展也面临着高校较少、创客服务尚未与国际接轨、创客文化尚未普及以及其他城市创客崛起的挑战等问题。结合国际创客运动发展的经验,深圳可从引领开源创新、搭建共享平台、营造湾区生态和联结世界城市等方面寻求建设创客之城的有效途径。“Maker campaign” is closely related to city development. As one of the pioneers in maker campaign, Shenzhen was the first to set the goal of building itself as a “maker city”. At present, Shenzhen boasts of maker spaces with distinctive characteristics, a systematic maker education at early stage and rich related activities, and also offers support for various maker policies. However, the development of Shenzhen’s maker culture is confronted with many problems such as colleges and universities being small in number, maker service being not in line with international practice, maker culture being not popular, and the challenges from the fast-rising makers of other cities. On the basis of the experience of international maker campaign, Shenzhen can seek effective ways to build itself a maker city from several aspects such taking the lead in open-source innovation, establishing shared platforms, creating bay area ecology, and making itself connected to the world.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.145