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作 者:赵学华[1] 詹峰[1] 湛邵斌[1] 于成龙[1] ZHAO Xue-hua ZHAN Feng ZHAN Shao-bin YU Cheng-long(School of Digital Media, Shenzhen Institute of Information Technology, Shenzhen 518172)
出 处:《现代计算机》2017年第5期15-17,21,共4页Modern Computer
基 金:广东省高等学校优秀青年教师培养计划(No.YQ2013194);广东省高职教育信息技术教指委教改课题(No.XXJZW2015016);深圳市教育科学"十三五"规划课题(No.ybfz16009);深圳市教育科学"十三五"规划课题(No.zdzz16006)
摘 要:现今互联网不断正改变着人们的学习、工作和生活方式。如何将互联网与二维动画高职课程教学融合,培养互联网时代背景下满足动漫产业发展需求的高技能人才,已成为当前高职动漫教学改革领域的热点课题。分析当前高职教育背景和现状,结合微课思想,提出互联网+背景下二维动画设计与制作课程教学改革的新思路,包含课程内容、教学方式、考核方式及资源建设等内容的改革研究,以期在互联网时代构建新型二维动画课程教学模式。Today's society is in the Internet information age, the Internet continues to influence and change the way people learn, work and live.How is the integration Internet and vocational education, especially the integration of two-dimensional animation and vocational education courses, training to meet the development needs of the animation industry, highly skilled personnel under the background of the Internet era, has become the field of animation Teaching Higher dimensional current hot spots subject. Combines the background and status of vo-cational education, combines with micro-lesson, puts forward new ideas in the Internet+ 2D animation background teaching reform, covers the course content involves teaching reform, teaching methods, assessment methods and resource development, etc., in order to two-di-mensional animation design curriculum reform of scientific, reasonable and useful exploration.
分 类 号:TP391.41-4[自动化与计算机技术—计算机应用技术] G712[自动化与计算机技术—计算机科学与技术]
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