体感交互的裸眼3D展示系统设计与实现  被引量:3

Design and Implementation of Auto Stereoscopic 3D Exhibition System Based on Gesture Recognition

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作  者:杨文超[1] 吴亚东[1] 赵思蕊[1] 蒋宏宇[1] 

机构地区:[1]西南科技大学计算机科学与技术学院,四川绵阳621010

出  处:《西南科技大学学报》2017年第1期85-91,共7页Journal of Southwest University of Science and Technology

基  金:国家自然科学基金资助项目(61303127);四川省科技厅科技支撑计划项目(2014SZ0223;2014GZ0100;2015GZ0212);西南科技大学大学生创新基金项目(CX15022)

摘  要:介绍了柱状透镜式裸眼3D显示技术的原理以及多视点裸眼3D的实现方案,设计了8视点图像合成算法,针对体感交互设计了动作识别链,在Unity3D引擎实现了体感交互与裸眼3D展示技术融合应用案例。结果表明,结合体感交互的裸眼3D展示系统增强了交互沉浸感,显著增强系统吸引力,可广泛用于广告宣传、产品展示、公司文化宣传等领域。This paper introduces the principle of cylindrical lens type auto stereoscopic and multiple-viewpoint auto stereoscopic 3D technique. A paradigm of mixture of 8 eyesight pictures and the gesture recognition chain of this system were designed. A mixed gesture recognition and auto stereoscopic of 3D exhibition game was realized by using the Unity3 D engine. The results show that the mixed exhibition system has enhanced the immersing level of the system and can easily attract players to have a try. This system can be widely used in advertisements,products exhibition,company publicity and so on,with good market prospects.

关 键 词:裸眼3D 体感交互 柱状透镜 多视点 状态识别链 

分 类 号:P391.4[天文地球—地球物理学]

 

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