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作 者:肖振 王顺 彭晓源[2] XIAO Zhen WANG Shun PENG Xiao- yuan(Science and Technology on Space Physics Laboratory, Beijing 100076, China School of Automation Science and Electrical Engineering, Beijing University of Aeronautics and Astronauties,Beijing 100083 ,China)
机构地区:[1]空间物理重点实验室,北京100076 [2]北京航空航天大学自动化学院,北京100083
出 处:《计算机仿真》2017年第10期396-400,共5页Computer Simulation
摘 要:分布式交互仿真是开展C4KISR效能评估的有效方法,但传统自顶向下的建模仿真方法难以满足系统结构的动态变化,且随着系统规模的不断扩大,内部交互行为的数量呈指数增长,复杂巨系统的大规模行为建模成为技术发展瓶颈。针对上述问题,按照自底向上的思路,提出了以多Agent协同对C4KISR进行作战效能评估的方法,构建了开放的、跨局域网、自动匹配评估指标和评估算法的作战效能评估原型系统,打破了系统规模的限制,满足了各类C4KISR作战效能评估的需求。Distributed interaction simulation is always regarded as an effective approach for C4 KISR system effi- ciency evaluation. However, general methods simulated from top to bottom cannot track the system dynamic variation exactly, along with the extension of the system scale, the internal interaction behavior will increase as the exponential form and the modeling of dynamic behavior can be more rigorously restricted. To solve the aforementioned problem, a multi- agent based simulation method from bottom to top is advanced for C4 KISR system efficiency evaluation to build its prototype system which can run in WAN and match the evaluation index and algorithm automatically. The developed method can decrease the restriction of the system scale and sufficiently satisfy the requirements of a variety of combat effectiveness evaluations for C4KISR.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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