检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]后勤工程学院国防建筑规划与环境工程系,重庆401311 [2]北部战区海军参谋部直属工作处,青岛266000
出 处:《自动化与仪器仪表》2017年第11期129-132,共4页Automation & Instrumentation
摘 要:近年来虚拟现实技术快速发展,结合VR设备可以为人们提供良好的沉浸式和交互式体验,在建筑可视化模拟领域有较高的应用价值和研究意义,尤其是依赖建筑设计师主观把控、推敲方案的建筑空间环境方面。以Unreal Engine 4为软件平台,探讨虚拟现实技术在建筑可视化中的应用优势,并阐述从绘制建筑图纸、建立三维模型、UE4完善模型布置到最终打包输出的具体流程和方法。展望虚拟现实技术的发展趋势,以期进一步降低建筑设计师应用虚拟现实技术的学习成本并完善实时交互模式。Recent years, the rapid development of virtual reality technology, combined with virtual reality equipment can provide people with a good immersive and interactive experience. It is valuable in the field of architectural visual design, especially architectural space environment design that relies on architect's subjective idea. Taking Unreal Engine 4 as the software platform, this paper discusses the concrete application flow of virtual reality technology in the design of architectural space environment, and expounds the concrete method of drawing architectural drawings, establishing three-dimensional model, and perfecting the model layout to final packaging output. The development trend of virtual reality technology is forecasted in order to further reduce the learning cost of application of virtual reality technology by architect and improve the real-time interaetive mode.
关 键 词:Unreal ENGINE 4 虚拟现实技术 建筑可视化
分 类 号:TP293[自动化与计算机技术—检测技术与自动化装置]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:3.137.208.89