手机游戏设计中用户交互行为的原型分析与重构  被引量:2

Interaction Prototype Analysis and Reconstruction in Simulation Entertainment APP Development

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作  者:巫滨[1] WU Bin(School of Art and Design,Henan University of Science and Technology,Luoyang 471023,China)

机构地区:[1]河南科技大学艺术设计学院,河南洛阳471023

出  处:《河南科技大学学报(社会科学版)》2018年第4期67-72,共6页Journal of Henan University of Science & Technology(Social science)

摘  要:在智能手机平台的模拟操作类游戏APP设计中,交互行为设计对用户体验至关重要,需要基于智能手机的手势语义对娱乐情境中的用户行为进行重构和映射。从互动行为中信息认知效能的角度来看,首先分析虚拟娱乐情境的原型活动,提取关键语义特征;其次,基于触控手势的语义对原型活动中的用户交互行为进行重构,保留与信息认知体验关联度高的行为,剔除对原型活动中互动情境依赖度高的行为;最后,结合娱乐行为中的信息架构对触控交互行为进行映射,完成模拟游戏的交互设计。研究表明,以信息认知为核心的用户交互行为重构设计,能较完整地保留原型娱乐活动中的娱乐元素,带来更好的用户娱乐体验。Simulation operation in the smart phone platform game APP design,interaction design is essential for the user experience,based on smart phone gestures of the user behavior in the entertainment situation refactoring and mapping. The research is carried out from the perspective of information cognitive efficiency in interactive behavior. First,the prototype activity of virtual entertainment situation is analyzed to extract the key semantic features. Secondly,based on the semantic of prototyping activities of touch gestures user interaction behavior of refactoring,retain and information behavior of cognitive experience high correlation,eliminating the prototyping activities in interactive situation high dependence behavior; Finally,the interaction design of the simulation game is completed by mapping the touch interaction behavior with the information architecture in the entertainment behavior. The research shows that the reconstruction design of user interaction behavior with information cognition as the core can preserve the entertainment elements of prototype entertainment activities more completely and bring better user entertainment experience.

关 键 词:智能手机 游戏APP 娱乐活动原型 用户交互行为 

分 类 号:B023[哲学宗教—哲学理论]

 

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