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作 者:纪梦琪 董倩 秦茂森 杨峰[1] JI Meng-qi;DONG Qian;QIN Mao-sen;YANG Feng(National University of Defense Technology,Changsha 410073,China)
机构地区:[1]国防科技大学,湖南长沙410073
出 处:《指挥控制与仿真》2018年第5期79-85,共7页Command Control & Simulation
摘 要:为支持作战行动方案兵棋推演,辅助高层决策分析,提出基于对象过程方法论(OPM)概念元模型的作战行动方案建模方法。在剖析作战行动方案要素的基础上构建以作战任务为核心驱动的推演方案建模方法,以OPM方法逐层剖析方案模型有效避免多视图导致模型不一致问题,辅助高层决策指导兵棋推演并反向得到模型验证。以空中协同作战为案例,说明了该方法的有效性。A COA modeling method based on OPM (Object-Process Methodology) conceptual metamodel is proposed tosupport wargaming and assist high-level decision-making analysis. On the basis of analyzing the essential elements of COA,constructing the modeling method for wargaming with the combat task as core. The OPM models of COA is described in a uni-fied view and are showed by zooming into the inner detail of things to avoid multiple view inconsistence, and a high-level de-cision guidance for wargaming is available and to make validation and verification of the COA model. A case of CooperativeAir Combat model is used to demonstrate this method.
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