检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:蒙德鹏[1] 赵良瑜[1] 欧阳跃平[1] 林浩东[1] 陈汇浩[1] MENG De-peng;ZHAO Liang-yu;OUYANG Yue-ping;LIN Hao-dong;CHEN Hui-hao(Department of Orthopedics,Changzheng Hospital of Second Military Medical University,Shanghai,200003,China)
出 处:《医学信息》2018年第22期17-19,共3页Journal of Medical Information
摘 要:目的对虚拟现实技术在骨科临床带教中的作用进行评估,探讨其应用前景及可能存在的问题。方法 2016年4月~2018年4月随机抽查第二军医大学本科实习生共70人,随机分为试验组和对照组,每组35人。对照组使用常规的教学方法 ,试验组在此基础上进行观看VR手术视频的辅助教学。对比两组学员的经管患者数、出科考理论成绩及对教学满意度进行对比。结果试验组平均经管患者数为(3.12±0.21)例,对照组为(3.24±0.13)例,两组比较差异无统计学意义(P>0.05)。试验组出科考理论成绩为(78.14±11.62)分,高于对照组的(62.28±10.67)分,差异具有统计学意义(P<0.05);试验组平均教学满意度评分为(98.78±2.71)分,对照组为(97.88±3.51)分,两组比较差异无统计学意义(P>0.05)。结论 VR虚拟现实技术结合传统教学较单纯传统教学方法效果更佳,有良好的应用前景。但有部分学员对VR设备感到不适,需工程人员进一步改进以提高教学体验。Objective To evaluate the role of virtual reality technology in clinical teaching of orthopedics, and to explore its application prospects and possible problems.Methods From April 2016 to April 2018, a total of 70 undergraduate interns from the Second Military Medical University were randomly selected.They were randomly divided into experimental group and control group with 35 person in each group.The control group used a conventional teaching method, and the experimental group conducted an auxiliary teaching of watching VR surgery video on this basis. Compare the basic situation of the students, the number of patients under management, the theoretical results of the examinations and the satisfaction of teaching.Results The average number of patients in the experimental group was (3.12±0.21), and the control group was (3.24±0.13),there was no significant difference between the two groups (P〉0.05). The theoretical scores of the experimental group were (78.14±11.62), which was higher than that of the control group (62.28±10.67),the difference was statistically significant (P〈0.05). The average teaching satisfaction score of the experimental group was (98.78±2.71), the control group was (97.88±3.51),the difference between the two groups was not statistically significant (P〉0.05).Conclusion VR virtual reality technology combined with traditional teaching is better than traditional teaching methods and has a good application prospect. However, some students feel uncomfortable with VR equipment and need further improvement by engineers to improve the teaching experience.
分 类 号:G642[文化科学—高等教育学]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.28