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作 者:张琦[1] ZHANG Qi(College of Physics and Electronic Information,Gannan Normal University,Ganzhou Jiangxi,341000,China)
机构地区:[1]赣南师范大学物理与电子信息学院,江西赣州341000
出 处:《创新创业理论研究与实践》2018年第21期105-106,共2页The Theory and Practice of Innovation and Enterpreneurship
摘 要:根据当前的虚拟仪器和虚拟实验等技术现状,能够给出数字3D虚拟实验室的基本架构和技术路线等设计内容,然后结合建模工具中的3ds Max技术以及游戏引擎Unity3D能够创建合适的3D交互虚拟实验平台,最后搭建对应的平台架构和动态交互控制模块等内容,使得3D虚拟实验室能够正常运行。对于这一虚拟实验室,其本身采用的是三维交互设计模式,具有较强的操作性,在功能完善和场景设计方面较为逼真,能够更好地配合学生的实验学习,激发学生的学习兴趣,对教师的教学工作也具有较大的提升。According to the present situation of virtual instrument and virtual experiment, the basic structure and technical route of digital 3 D virtual laboratory can be given. Then combined with the 3 ds Max technology in modeling tools and the game engine Unity3 D can create a suitable 3 D interactive virtual experimental platform. Finally the corresponding platform architecture and dynamic interactive control module are built so that 3 D virtual laboratory can run normally. For this virtual laboratory, it adopts a three-dimensional interactive design pattern, has strong operability, and is more realistic in function improvement and scene design, and can be better matched.The experimental learning of the students stimulates the students’ interest in learning and promotes the teachers’ teaching work.
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