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作 者:文学 薛志刚 林启权[1] 李落星[2] 潘罗 Wen Xue;Xue Zhigang;Lin Qiquan;Li Luoxing;Pan Luo(Xiangtan University,Xiangtan 411105;State Key Laboratory of Advanced Design and Manufacturing for Vehicle Body,Hunan University,Changsha 410082;Changan Oushang Automobile Institute,Chongqing 400020)
机构地区:[1]湘潭大学,湘潭411105 [2]湖南大学汽车车身先进设计制造国家重点实验室,长沙410082 [3]长安欧尚汽车研究院,重庆400020
出 处:《汽车技术》2019年第1期57-62,共6页Automobile Technology
基 金:国家自然科学基金项目(51575467)
摘 要:以某车型为研究对象,针对目前基于SPEOS软件的汽车中控屏防眩目仿真精度低等问题,探讨了眼点位置、环境光学数据输入以及材质光学属性对仿真精度的影响。采用日光眩光概率(DGP)评估模型对仿真结果进行眩光评估,并与主观评价试验的眩光评估结果进行对比分析,结果表明,采用准确的眼点位置、环境光学数据输入及材质光学属性后,其DGP仿真结果与主观评价结果的相关系数平方值R2由0.893提高到0.952,具有更高的仿真精度。With a car model as the research object,the influence of the eye point location,environmental optical data input and material optical properties on the simulation precision were explored based on the problem of low accuracy of vehicle display anti-glare simulation in software SPEOS.Daylight Glare Probability(DGP)evaluation model was used to evaluate anti-glare performance of simulation results,which was compared with the results of the glare evaluation of subjective evaluation test.The results show that the square value of the correlation coefficient R2 between the DGP simulation results and the subjective evaluation results is increased from 0.893 to 0.952 after the accurate eye point location,environmental optical data input and material optical properties are adopted,and has higher simulation precision.
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