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作 者:范丽亚[1] 马介渊 张克发 缪相林[1] FAN Liya;MA Jieyuan;ZHANG Kefa;MIAO Xianglin(City College,Xi'an Jiaotong University,Xi'an 710018,China;Xi'an Bio-pharmaceutical Incubator Co.,Ltd.,Xi'an 710077,China;ArinChina,Xi'an 710079,China)
机构地区:[1]西安交通大学城市学院,西安710018 [2]西安联创生物医药孵化器有限公司,西安710077 [3]西安象呈网络科技有限公司,西安710079
出 处:《科技导报》2019年第5期81-88,共8页Science & Technology Review
基 金:陕西省教育厅科学研究计划项目(18JK1029)
摘 要:虚拟现实硬件行业的发展经历了由概念产品逐步向消费级产品演进的过程。目前,眩晕感、便携性和交互性3大难题,是影响虚拟现实硬件产品普及的主要因素。从硬件形态、技术路线、解决方案等方向切入,对虚拟现实硬件产业上、中、下游即零部件供应商、设备生产商和设备渠道商3个部分的发展现状进行了研究。分析了造成硬件产业3大难题的根本原因,给出了需要突破的技术标准,并展望了虚拟现实硬件产业未来的发展方向。The development of virtual reality hardware industry has gradually experienced an evolution from conceptual products to consumer products.At present,there are three difficult problems: vertigo,portability and interactivity,which are affecting the popularity of virtual reality hardware products.This article investigates the industrial development status from three aspects of virtual reality hardware industry: parts supplier,equipment manufacturer and equipment distributor in terms of hardware configurations,technical routes,solutions and so on.Then the fundamental reasons for the three major problems are analyzed and the technical standards for breakthroughs are given.Finally,the future development direction of the virtual reality hardware industry is prospected.
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