基于Unity 3D技术的虚拟影视拍摄场景开发与实现研究  被引量:6

Development and Implementation of Virtual Film and Television Shooting Scene Based on Unity 3D Technology

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作  者:唐云龙[1] 陈平[1] 何麒 TANG Yun-long;CHEN Ping;HE Qi(Anhui Business College of Vocational Technology,Wuhu,Anhui 241002,China)

机构地区:[1]安徽商贸职业技术学院

出  处:《河北北方学院学报(自然科学版)》2019年第11期16-19,共4页Journal of Hebei North University:Natural Science Edition

基  金:安徽省自然科学研究项目:“安卓平台下分布式人脸检测与识别系统的研究与实现”(KJSM201502);安徽商贸职业技术学院创新应用平台项目:“VR演播室搭建与全景视频摄制技术应用研究”(2017ZDX05);安徽省高等学校省级质量工程示范试验实训中心项目:“信息工程综合实训中心”(2017SXZX62);安徽省高等学校省级质量工程“卓越技能型数字媒体技术人才培养计划”(2015zjjh061);安徽省高等学校省级质量工程“计算机多媒体技术专业综合改革试点”(2015zy117)

摘  要:目的随着00后学生闪亮登上高等教育舞台,当前的高等学校课堂教育也出现了诸如学生上课注意力不集中、喜爱看互联网短视频、喜欢在教学场所玩手机等新情况、新问题,同时部分专业课程的实训情境很难在校园内真实呈现。针对这些情况,通过Unity 3D技术搭建了1个影视拍摄类专业课程的VR实训场景,并给出了专业课程结合虚拟现实技术进行教学的方法、思路以及建议。方法搭建1个基于虚拟现实技术的仿真实训系统,首先需要在前期调研的基础上,详细分析平台开发的需求,规划各个功能模块,制定出虚拟仿真实训平台的开发流程,再通过比较,选择3D max、Unity 3D等相关软件将整个系统开发出来。结果在新的时代,面对新的教育对象,课堂教学和技能教学面临着很多新的挑战,而虚拟现实技术的互动、沉浸、真实可以解决高校课堂教学中的一些不足。结论伴随着互联网成长的一代学生进入了大学课堂,传统的多媒体教学已经不足以吸引新新人类的注意力,而虚拟现实技术带来的新鲜感、沉浸感、互动感是未来教育技术、信息技术发展的方向,也是提升高职院校学生技能训练质量、专业能力、提高就业竞争力的绝佳技术手段。Objective With post-2000s generation students entering the higher education stage,the current classroom education in higher education also has new situations and new problems,such as students’inattention in class,watching short videos on the Internet,and playing mobile phones in teaching places.The training situation of some professional courses is difficult to present on campus.For these situations,a VR training scene of film and television shooting professional courses was built through Unity 3D technology,and teaching method thain of thought and suggestion avere given on a professional course combined with virtual reality technology for teaching.Methods To build a simulation training system based on virtual reality technology,first of all,on the basis of previous research,the paper analyzed the requirements of platform development in detail,planned various functional modules,and worked out the development process of virtual simulation training platform.Then,through comparision,3D max,Unity 3D and other related software were used to develop the whole system.Results In the new era,on new educational objects,classroom teaching and skill teaching are faced with many new challenges.The interaction,immersion and reality of virtual reality technology were used to solve some shortcomings of classroom teaching in colleges and universities.Conclusion With a generation of students growing up on the Internet entering the university classroom,the traditional multimedia teaching has been insufficient to attract the attention of new human beings.The novelty,immersion and interaction brought by virtual reality technology are definitely the direction of future development of educational technology and information technology,and also excellent technical means to improve training quality,professional ability and employment competitiveness of students in higher vocational colleges.

关 键 词:虚拟现实技术 三维建模 仿真 

分 类 号:TP37[自动化与计算机技术—计算机系统结构]

 

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