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作 者:陈彦伯[1] CHEN Yan-bo(Guidaojiaotong Polytechnic Institute,Shenyang Liaoning 110023)
出 处:《数字技术与应用》2020年第3期86-87,共2页Digital Technology & Application
摘 要:随着通信技术和计算机软硬件技术的光速发展,随着5G网络的推广和普及,我们的生活节奏越来越快,世界变得越来越小。虚拟现实技术,作为一种已经发展到瓶颈的应用型技术,5G的出现,让虚拟现实技术又迎来了属于它的春天。虚拟现实技术的主要实现由前期的模型制作部分和后期的交互式实现部分两个部分组成。本文主要探讨如何运用"三维动画基础与建模"课程中所讲授的内容来实现三维虚拟校园模型场景的制作。With the development of communication technology and computer hardware and software technology,with the popularization of 5g network,our life is getting faster and faster,the world is getting smaller and smaller. Virtual Reality Technology, as an applied technology that has developed to the bottleneck, the appearance of 5g has ushered in the spring of virtual reality technology. The main realization of virtual reality technology is composed of two parts: the former part of model making and the later part of interactive realization. This paper mainly discusses how to use the content of the course "3D animation foundation and modeling" to make the 3D virtual campus model scene.
分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]
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