头戴式VR环境中基于平板设备的交互方案  被引量:2

An interaction method based on tablet device in head-mounted VR environment

在线阅读下载全文

作  者:李琳[1,2] 火净泽 吴小威 杜劭勋 LI Lin;HUO Jingze;WU Xiaowei;DU Shaoxun(School of Computer and Information, Hefei University of Technology, Hefei 230601, China;Anhui Province Key Laboratory of Industry Safety and Emergency Technology, Hefei 230601, China)

机构地区:[1]合肥工业大学计算机与信息学院,安徽合肥230601 [2]工业安全与应急技术安徽省重点实验室,安徽合肥230601

出  处:《合肥工业大学学报(自然科学版)》2020年第7期907-912,938,共7页Journal of Hefei University of Technology:Natural Science

基  金:国家自然科学基金青年科学基金资助项目(61602146);中央高校基本科研业务费专项资金资助项目(JZ2017HGTB0931)。

摘  要:在使用头戴式交互设备的虚拟现实(virtual reality,VR)环境中,人与虚拟物体的自然交互通常依赖手柄的使用,很难同时满足交互精度、速度及范围最优。文章提出一种新的交互方案,将平板设备与手柄绑定,用户在现实世界中利用手势操作平板,实现对VR场景中平板的同步操控,进而与VR场景中的物体交互。实验结果验证了该方案在保证高交互精度的前提下,交互的速度也能达到较高的水平,并且交互范围包含了整个VR环境中的所有物体。In the virtual reality(VR)environment using head-mounted interactive devices,the natural interaction between humans and virtual objects usually relies on the use of handles,and it is difficult to simultaneously satisfy the optimization of the interaction accuracy,speed and scope.This paper proposes a new interactive method.After binding the tablet device with the handle,the user uses the gesture to operate the tablet in the real world to realize synchronous manipulation of the tablet in the virtual scene and then interact with the object in the VR scene.The experimental results show that the method can achieve high level of interaction speed under the premise of ensuring high interaction accuracy,and the interaction scope includes all objects in the entire virtual environment.

关 键 词:人机交互 头戴式虚拟现实(VR)环境 物体选择 虚实配准 

分 类 号:TP391.98[自动化与计算机技术—计算机应用技术]

 

参考文献:

正在载入数据...

 

二级参考文献:

正在载入数据...

 

耦合文献:

正在载入数据...

 

引证文献:

正在载入数据...

 

二级引证文献:

正在载入数据...

 

同被引文献:

正在载入数据...

 

相关期刊文献:

正在载入数据...

相关的主题
相关的作者对象
相关的机构对象