检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:赵克楠 朱红杰[1] 陈亮[1] ZHAO Ke nan;ZHU Hongjie;CHEN Liang(Jiangsu Broadcasting Cable Information Network Co.,Ltd,Nanjing Branch,Nanjing 210000,China)
机构地区:[1]江苏省广电有线信息网络股份有限公司南京分公司,江苏南京210000
出 处:《中国有线电视》2020年第11期1304-1307,共4页China Digital Cable TV
摘 要:在当今竞争激烈的网络运营环境下,有线电视运营商仅依靠传统的有线电视服务已不能适应新的市场需求,高速宽带实现了Internet接入、数据传输,视频点播等众多多媒体业务。广电运营商通过对原有网络的升级改造,努力开拓宽带数据市场。由于广电运营商没有宽带出口,资源内容受制于传统宽带运营商,特别是互联网游戏资源,主要部署在电信、联通机房,其他运营商用户难以达到优质的访问体验。因此,利用现有网络资源,建设游戏加速系统,为用户提供较好的游戏体验势在必行。In today s competitive environment,cable TV operators can not adapt to the new market demand only by relying on traditional cable TV services.High speed broadband has realized internet access,data transmission,video on demand and so on.Cable operators try to develop the broadband market by upgrading the original network.As the cable operators have no internet access,resources is conserved by telecom operators,especially game resources which is mainly deployed in Telecom and Unicom machine room.It is difficult for other operators to achieve high-quality access experience.Therefore,it is imperative to construct game acceleration system and provide better game experience for users by using existing network resources.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.145