Game-based distributed noncooperation interference coordination scheme in ultra-dense networks  

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作  者:Zhang Yongchang 

机构地区:[1]China Mobile Network Communications Group Shandong Co.,Ltd.,Linyi 276000,China

出  处:《The Journal of China Universities of Posts and Telecommunications》2020年第5期55-62,共8页中国邮电高校学报(英文版)

摘  要:Ultra-dense networks(UDNs) is a promising solution to meet the exponential increase in mobile data traffic. But the ultra-dense deployment of cells inevitably brings complicated inter-cell interference(ICI) and existing interference coordination scheme cannot be directly applied. To minimize the aggregate interference of each small cells, this paper formulated the problem as a distributed noncooperation game-based interference coordination scheme in UDNs considering the real demand rate of each small cell user equipment(SUE) and proved it to be a potential game. An improved no-regret learning algorithm was introduced to coverage to the Nash equilibrium(NE) of the formulated game. Simulation results show that the proposed scheme has better performance compared with existing schemes.

关 键 词:ultra-dense networks noncooperation game interference coordination demand rate 

分 类 号:TN975[电子电信—信号与信息处理]

 

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