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机构地区:[1]School of Control Science and Engineering,Shandong University,Jinan 250061,China [2]Academy of Mathematics and Systems Science,Chinese Academy of Sciences,Beijing 100190,China
出 处:《Science China(Information Sciences)》2021年第6期226-228,共3页中国科学(信息科学)(英文版)
基 金:supported by National Natural Science Foundation of China (Grant Nos. 61773371,61733018)。
摘 要:Dear editor,The fictitious play(FP) was initially proposed by Brown [1]in 1951 as a handy learning rule. The main idea of FP can be described as follows: In a game process, the player who adopts FP assumes that the others choose their strategies randomly and independently, according to a fixed distribution. Based on this assumption, the player tends to choose his or her own strategy empirically to counter the opponents and ultimately earn more benefits. Many distinguished studies have been springing up after the introduction of FP.
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